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Red Alert

A mod for Risk of Rain 2, featuring many playable characters designed and implemented by me.

I had worked on several custom character mods at this point, but Tesla Trooper was the first character fully designed and coded by me.
His gimmick is to summon a Tesla Tower, then command it to attack target enemies.
Connecting the master to the minion and sending commands was a ton of fun to get working.

Desolator was created because I simply couldn't help myself.
He simply spreads doom over a ton of area.
A simpler design, this kit was prototyped rather quickly, allowing for as much time for design iteration as possible.

Chrono Legionnaire is a class that really pushes what characters can do in this game.
He overrides the sprint functionality, sending a hologram out and teleporting it. He creates a giant circle that seamlessly teleports a large group of enemies to a second contact point. One of the most intensive survivors code-wise that I've done, but all worth it.

A mod for Risk of Rain 2, featuring many playable characters designed and implemented by me.

I had worked on several custom character mods at this point, but Tesla Trooper was the first character fully designed and coded by me.
His gimmick is to summon a Tesla Tower, then command it to attack target enemies.
This design space between a character and summoned minion had tons of potential to be explored, and was a ton of fun to make.

Desolator was created because I simply couldn't help myself.
He simply spreads doom over a ton of area.
This was very tricky to balance. Spreadsheets upon spreadsheets of different numbers were tried. Either he effortlessly killed everything, or he was helpless against priority targets. Eventually I've found a decent sweet spot.

Chrono Legionnaire is a class that really pushes what characters can be in this game, while still adhering to the game's design paradigms.
He replaces sprinting with a teleport, and uses this movement to latch onto enemies close range with a tether that makes them vanish from existence.

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